Everything Titan does
From injection detection to one ban list across your whole network.
Five systems, running on every player
All of them at once, every tick, whether anyone is watching or not.
Injection detection
Executors get flagged the moment they touch the game process. Signed, unsigned or homemade — it makes no difference.

Live feed
Every trigger, spawn and teleport as it happens. Not a log you get around to reading tomorrow.
Automatic response
Kick, ban, or say nothing and watch. You draw the line, Titan holds it.
Full player history
Every identifier they have ever connected with. New Steam account, same ban.
8 sessions · 1 flagged
steam
7656119…4021
license
a1f4c9…8e02
hardware
hw:3f9a…c71
Discord alerts
The incident, not a ping. Score, screenshot and identifiers in one message.
Memory injection
Kevin_92 · 98%
Speed hack
xX_Drift · 91%
Ready-made configs — official ones from us, plus configs shared by players.
- Roleplay — balanced
- Roleplay — strict
- Racing & drift
- Hardcore PvP
- Freeroam & stunt
- Hosting baseline
See it working
Detections, players and server load in one place.
Protection is live
1,284 attempts blocked in the last 24 hours.
Blocked today
1,284
+12.4%Players online
486
+2.1%Runtime
0.02 ms
stableRisk score
18 / 100
lowDetections over time
liveServer score
Recent detections
One place for everything
Detections, players, bans and logs in a single view.
Decide faster
The information you need is on screen, not three clicks away.
No noise
A clean interface that only shows what matters.
Built for the servers people actually run
From a single RP server to a network of ten.
Roleplay
Stops dupes and money glitches before they reach your economy.
−87%
economy exploits
Racing & drift
Speed, teleport and handling edits caught mid-drive.
Real-time
movement validation
Networks
One panel, one ban list, every server you run.
10+
servers, one dashboard
Hardcore
Strict thresholds, instant bans, full history on every player.
2×
player retention
What you get
No tiers to compare — every server on Titan runs the same full build.
Detection
- Real-time detection
- Memory & injection scanning
- Behavioural analysis
- Custom detection rules
- Official & community configs
Management
- Admin panel
- Shared ban listacross every server you run
- Roles & permissions
- Automatic screenshots
- Unlimited players
Operations
- Discord alerts
- Full player history
- Every future update
- Support on Discord
- 99.9% uptime
Encrypted in transit
Server-to-Titan traffic is end-to-end encrypted.
Isolated infrastructure
Separate environments, audited and backed up.
Role-based access
Each admin sees exactly what they should.
Game identifiers only
We store what detection needs. Nothing personal.
Works with what you already run
Standalone, with native hooks for the frameworks people actually use.
Standalone or framework-native — more added regularly
What it adds up to
Real-time detection, low overhead, boring reliability.
Servers protected
0+
Active TitanAC installs.
Players screened
0.0M+
Connections checked each month.
Uptime
0.0%
Detection service availability.
Tick cost
0.00 ms
Average server-side runtime.
Attempts blocked
0K+
Incidents stopped to date.
Support
0/7
Discord and email, every day.
Your server, minus the cheaters
Two minutes to set up. Seven days free, and we never ask for a card.